Ludum Dare 27 Presentation

It’s been quite a while since we last entered in LD22, but we’re finally doing it again. We’re the same 3 Swedish dudes as last time, and this will be our second LD entry.

We’ll be using:

  • C++ / Qt5
  • GIMP
  • Bfxr
  • Tiled (if applicable)
  • The audio part of SFML if we should require positional audio
  • MilkyTracker / LMMS if there’s time left to do music

As usual we will release it for Linux, OS X and Windows.

Our repo is public and we have already started with the basics like rendering. You’ll be able to follow our progress at GitHub. We will post both here and on twitter @ML_Dev during the compo.

Posted in #27

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