Top-down engine for LD #28

We’ve decided to make a top down game for Ludum Dare 28, and we’ve already started development on the engine, hopefully this will mean that we have a fairly stable base to build our game upon so that the end result will be better. Our submission for LD #27 crashed horribly on Windows and we didn’t even manage to make a build for OS X, this time we’re hoping that everything will be better.

If you want to check out our code or even use it in your own LD game you can fork it on GitHub.

Posted in #28

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